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hello to all my brothers godoters,

i would like to develop a multiplayer game with an authoritative online server that will simulate and control the actions of customers, I found the headless version of godot but there is no guide on its use, i do not even know where started.

With javascript and phaser for example i developed a game in front and then i simply changed the mode to Headless and hop! i host on node.js.

I would like to know how do this with my favorite engine Godot.
could someone help me with step by step tutorial?

in Engine by (32 points)
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