hello to all my brothers godoters,
i would like to develop a multiplayer game with an authoritative online server that will simulate and control the actions of customers, I found the headless version of godot but there is no guide on its use, i do not even know where started.
With javascript and phaser for example i developed a game in front and then i simply changed the mode to Headless and hop! i host on node.js.
I would like to know how do this with my favorite engine Godot.
could someone help me with step by step tutorial?