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+1 vote

Is it possible to seek to a specific point of an animation that's being played back by AnimationTree? In my game, the timing of the animations are important as I need the animations of multiple scenes to synchronize.

in Engine by (116 points)

1 Answer

0 votes

It seems there are two ways to effect seeking, depending on what you are trying to do. Considering that the AnimationTree is controlling one or more AnimationPlayers you can call seek on the appropriate AnimationPlayer as normal.

For more complicated setups, the AnimationTree can include a seek node. This causes seeks to command to happen to any sub-children in the node graph. You can read about them in the tutorial about AnimationTree.

by (36 points)
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