Gdnative signal body_entered not firing

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:bust_in_silhouette: Asked By jayanthl


register_method(“_on_Coin_area_entered”,&CoinController::_on_Coin_body_entered);

void CoinController::_on_Coin_body_entered(Varient body) {
Godot::print(“Area entered”);
body → queue_free();
}

The _on_Coin_body_entered with “body_entered” function is not firing!

Any solutions guys ?

Thank you in advance :slight_smile:

:bust_in_silhouette: Reply From: jayanthl

Resolved it!

The problem was with the Concave collision shape, I changed it to convex not it works!