The problem is quite simple: I make the classic scheme of adding a scene with instance and everything normal, except that the first time the new scene appears, the game freezes a lil. And it's only the first time the scene is instanced.
Imagine this: I make a instanced scene that is a shot and this shot will appear several times in the game, even if it disappears from the screen after a while (with "queue_free"), only first time it appears is that the freeze problem occurs.
How can I solve it?
Tks guys