I'm aware 30 degree slopes and half tiles aren't exactly common, but I'm trying to make them anyway, and for some odd reason the tile set collision editor doesn't make this easy unless I remove the snap to grid option, but that presents its own set of problems when creating collision for the more standard tiles I'm using such as a full tile and a 45 degree slope. In short, is there an easier way to do this or am I just doomed to forever wallow in post-level-design-collision-mesh land?