How does compiling for HTML5/WebGL with EMCC handle HTTPClient usage?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By primesoftware
:warning: Old Version Published before Godot 3 was released.

I am planning on publishing some webapps and I was wondering how well emscripten handles the conversion. Anyone have experience with this? Do the calls to HTTPClient become AJAX or Websockets? If so, how does that translate for SSL?

The conversion is okay, but I believe there’s no networking in HTML5 export currently. This will likely be worked on soon though, since Godot got funding from Mozilla to work on the web export.

vnen | 2016-06-23 00:02