One object having name obj1
with type KinematicBody2D
.
Two colliders attached to the obj1
, with names, coll1
and coll2
Another object having name obj2
with type KinematicBody2D
, approaching to the obj1
driven by move_and_collide
.
In the moment of colliding, the return value of the move_and_collide
is an object stored into variable collision_info
.
Printing:
print(collision_info.collider.name)
prints: "obj1"
Question:
How to get actual name of the colliders like coll1
and coll2
?