This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

I've just searched up this the second i heard of it, first, how hard is it to get started, or how easy, and how easy is it to get hexagons, and second, can it make multiplayer games, or is that not possible (yet, or entirely).

in Engine by (12 points)

1 Answer

0 votes

It can make multiplayer games, it has a high level multiplayer API, I tried it and it's a decent one. I'm making an RTS game and it works well for me. It's easy to get started if you know what you want to create - if you understand the multiplayer architecture your game needs.

Here is the official guide/documentation. You also have a lot of tutorials on how to make it. If you don't understand how networkign works, it won't be that simple at the start, because you have to understand that first (that's a requirement for any game engine actually). But if you do, you won't have any issues creating a Godot multiplayer game.

I don't quite understand what you mean with hexagons, but if you mean hexagon tile map, you have that too. There is a nice looking game being developed in godot that proves it.

by (713 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.