Hello! Creating a strategy game with a strategic map can be challenging, but with the right tools and techniques, it's definitely achievable. Here are some tips to help you get started:
Use a game engine: A game engine like Godot can be very helpful in creating a strategy game with a strategic map. You can use the engine's built-in functions and tools to create a game that runs smoothly and looks great.
Use a map editor: You'll need to create a map for your game, and a map editor can be a helpful tool in doing so. There are many map editors available, including Tiled and Mapbox. These editors can help you create a map with provinces and other features.
Use color coding: As you mentioned, color coding can be a helpful tool in identifying different provinces on your map. You can use different colors for different provinces, and then use a script or other tool to identify which province is being clicked on.
Use scripting: Godot supports scripting in C# and other languages, which can be helpful in creating a strategy game. You can use scripts to control various aspects of your game, including the strategic map and the interaction with provinces.
As for examples of scripts in C# for Godot, there are many resources available online. Some good places to start include the Godot documentation, which has a section on scripting in C#, and the Godot community forums, where you can find examples and ask for help from other developers.
I hope these tips are helpful in creating your strategy game. Good luck!
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