+4 votes

Is there a method to check if a parent contains a certain node ? My method seems to continously output errors wich saturate the memory.

if parent.get_node("child"):
  #do stuff
in Engine by (121 points)

1 Answer

+17 votes
Best answer
if parent.has_node("child"):
    #do stuff
by (800 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.