0 votes

I have a model with its armature and no animations, and several animatios generated by Mixamo with the same armature. How can I use those animations in my model or several other models sharing the same skeleton in the project?

in Engine by (185 points)

1 Answer

0 votes

I've made a few videos about Godot, here you can see my process: Import animations from Mixamo
If you are planning to use the same animations for different characters be sure they have exactly the same skeleton or the animation will deform the character. Maybe that would be a good video for NPCs.

by (1,002 points)

Found them at youtube a couple of hours ago and Im downloading them to watch at home. Thanks.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.