Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | DigNZ |
I get this error in the console constantly - seems to be repeated every few frames - on version 3.1 and 3.2-beta3 (line number is 194 on 3.1)
ERROR: texture_get_data: Condition ' !t ' is true. returned: Ref<Image>()
At: ./drivers/dummy/rasterizer_dummy.h:195.
The engine appears to be running correctly as other outputs are working as they should.
I need a cleaner output, are there any settings I can tweak to get this working properly?
Do you happen to have any visible nodes in your scene tree? Or any texture/material assigned to some node?
If you don’t find anything then create a minimal demo project which reproduces this message. (Who knows, maybe just the root node of a single scene is sufficient)
Then post an issue with the demo project on the godot github site:
Issues · godotengine/godot · GitHub
wombatstampede | 2019-12-18 11:26
It looks likes its because an addon does have textures loaded, I’m loading the addon but I"m not using any visual aspects.
A simple test without any visual elements at all doesn’t show this error.
DigNZ | 2019-12-18 21:47