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Asked By | LaserPanzerWal |
I hope I didn’t miss an answer to this anywhere here as i couldn’t find one.
I want to be able to display a sprite for objects that are not supposed to be visible in the game, think of spawn points and similar. I do want them to be visible in the editor though so i can see them while building maps. I also want to be able to select them by clicking.
Right now I display them by using immediate geometry and while it does help, it has a few drawbacks as they are not clickable and I need to create distinctive shapes instead of using sprites.
The behavior I am looking for does exist in the engine, as for example lights are a good example of what I want for my objects.
Does anyone know how to achieve this?.
Thanks in advance.