Hi,
i'd like to have Zelda-Like moveable Blocks which can be pushed.
While they are being pushed, they should be animated lke they're vibrating/shaking.
Can this animation be done by adding a Tween (how?), or should i go for 'updating to random positions while a Timer plays'.
What is the better approach for this structure..?
- KinematicBody2D
| - Sprite
| - CollisionShape2D
Thx4reading!