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Asked By | xdxdcookie |
I am not sure what this is called, but what I am trying to make is when a player interacts with a npc, a option box comes up and allows the player to pick an option. The player uses directional keys to select an option. I was thinking I would make the option box hidden until the player interacts with the npc. Is this the right way to do it? Thanks for the help.
I don’t know whether there’s a “right way” to present an options dialog box. But you could have some Control
nodes that are populated with the options that are then shown when necessary. You could even set some of the nodes in the editor to use the directional keys.
Ertain | 2020-02-10 00:54
Ok, I think I understand a bit better on how to go with it. I will try and work on it. Thanks again.
xdxdcookie | 2020-02-10 01:01