This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

enter image description here

Working on an inspector plugin.
Anyone know what control this is or if I can extend it?
I'm thinking it's EditorPropertyResource?
I tried looking through the C++ sprite plugin source code but couldn't find it referenced.
I feel like it's an extendable control because ti's used lots throughout the inspector

in Engine by (28 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.