+2 votes

Curretnly there is no 'built-in' support for push notifications in godot and due to this i decided to write a java plugin. Unfortunately it does not work but show a error neither.
I set the module path in the editor : *org/godotengine/godot/Notification
It does load and find the module (Engine.has_singleton("Notification") returns true ).
But calling singleton.notify() does output nothing.
Here are my two java classes:

code pile

code pile

implementation 'androidx.appcompat:appcompat:1.0.0'
implementation 'androidx.legacy:legacy-support-v4:1.0.0'

Did i forget any dependencies or Permissions?
Thanks for your time and help!

P.S. (If you have a better solution please be so kind and provide it :P)
P.S.2.(sry for using external webpages but this forum has a characteree limit of 8k :/)

in Engine by (16 points)

1 Answer

+1 vote

You can use precompiled module for local and push notification for iOS and Android.
It can be installed from NativeLib repository. Just search NativeLib in AssetLib and download it into you project.

by (214 points)
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