I want to cycle through my ingame menu (build with Control nodes, buttons, etc.) with the analog stick of a joypad. I'm using a Xbox 360 controller on Godot 188.8.131.52.
I've setup the joystick axes in the input map like:
but the focus of the menu elements does not change when I use the stick. Using the D-Pad, however, works fine.
What am I doing wrong?