So I have a couple of GraphNodes as children of a GraphEdit node.
I allowed them to connect by using the
connection_request() signal in GraphEdit, this signal is emitted when the user attempts to graphically connect two nodes using the mouse. It works as intended.
However, how do I allow the user to disconnect two slots after a connection has been made? It appears there is a
disconnection_request() signal, but I don't know what action emits this signal, so I'm unable to disconnect any nodes!
Any ideas on how disconnections are implemented?