+2 votes

I add my Player to a group:

func _ready():
    add_to_group("Player")

How can I delete the group per code or leave a group per code?

in Engine by (378 points)

1 Answer

+5 votes
Best answer

You can remove a node from a group via:

remove_from_group("theGroup")
by (21,698 points)
selected by

Thanks, that is exactly that what I need!

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.