The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates. | Twitter

0 votes

Hi Guys! I have a variable called "quantity" in my main script and I want to modify its value using other scripts that are in another scenes. How Can I do it?

in Engine by (34 points)

As ludosar + Globals.set(name, var)

1 Answer

0 votes

First i think you know how set autoload script for work with Global Variables right?

Here is my example
Put in your script:

extends Node

var example

Now you will have acess with global.example sintaxe in any scene in any node from your project ;)

by (16 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.