Button bugs?

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:bust_in_silhouette: Asked By Nothing

So I have a buy and sell system but when I press a button (sell1) it activates another button (buy4) how can I fix it?

Debug output: (USELESS DONT USE)

report
set newsfeed N/A
onupdatermkrt
-------------------------------
buy4
update
randomvarcall
currentevent0

CODE:

extends Control

onready var News = get_node("RichTextLabel2")
onready var Stockboard1 = get_node("Tickers/RichTextLabel3")
onready var Stockboard2 = get_node("Tickers/RichTextLabel4")
onready var Stockboard3 = get_node("Tickers/RichTextLabel5")
onready var Stockboard4 = get_node("Tickers/RichTextLabel6")
onready var Money = get_node("RichTextLabel7")
onready var shareamnt = get_node("RichTextLabel8")

var balanceturn = 0
var totalmoney = 500
var lastcalled = 2

onready var eventrandomizer = RandomNumberGenerator.new()
onready var eventvar = eventrandomizer.randf_range(0.00, 100.00)
onready var stockidrandomizer = RandomNumberGenerator.new()
onready var stockidvar = stockidrandomizer.randf_range(1.00, 6.00)
onready var stockgainrandomizer = RandomNumberGenerator.new()
onready var stockgainstore = stockgainrandomizer.randf_range(1.00, 53.00)

var ORANGE_HARVESTING = round(5.00)
var NORMALSOFT = round(5.00)
var LOGICPROGRAMMING = round(5.00)
var SPINFAN = round(5.00)

var ORANGE_HARVESTINGSHARES = 0
var NORMALSOFSHARES = 0 
var LOGICPROGRAMMINGSHARES = 0
var SPINFANSHARES = 0
var totalshares = 0

var sellsys = 0

var backup = 0
var backup2 = 0
var backup3 = 0
var backup4 = 0

var currentevent = 0
var income = 0
var marketevent = 0

func _ready():
	market_updater()

func backupupdate():
	print("backupupd")
	backup = ORANGE_HARVESTING
	backup2 = NORMALSOFT
	backup3 = LOGICPROGRAMMING
	backup4 = SPINFAN

func randomvar():
	print("randomvarcall")
	eventvar = round(eventrandomizer.randf_range(0.00, 100.00))
	stockidvar = round(stockidrandomizer.randf_range(1.00, 9.00))
	stockgainstore = round(stockgainrandomizer.randf_range(1.00, 53.00))
	


func updatefunc():
	sellsys = 0
	print("update")
	moneycalc()
	randomvar()
	event_director()
	
func news_director():
	print("report")
	if currentevent > 0:
		if currentevent == 1 or currentevent > 1 and currentevent < 5:
			print("set newsfeed 1")
			News.text = str("NEWS: All stocks are expected to fall")
		if currentevent == 5 or currentevent > 5:
			print("set newsfeed 2")
			News.text = str("NEWS: All stocks are expected to rise")
	else:
		print("set newsfeed N/A")
		News.text = ("NEWS: Market predictions yields no change right now")
	
	
func event_director():
	print("currentevent", currentevent)
	eventrandomizer.randomize()
	if eventvar < 5 and eventvar > 0:
		currentevent = 0
		market_update(0)
	if eventvar > 5:
		if eventvar == 10 or eventvar > 1 and eventvar < 10:
			currentevent = 1
			market_update(8)
		if eventvar < 15 and eventvar > 10:
			currentevent = 2
			market_update(12)
		if eventvar < 20 and eventvar > 15:
			currentevent = 3
			market_update(15)
		if eventvar > 20 and eventvar < 20:
			currentevent = 4
			market_update(53)
	if eventvar < 1 or eventvar > 50:
		currentevent = 5
		market_update(stockgainstore)
			
	
func market_update(marketevent):
	print("mkrtupdate")
	stockidrandomizer.randomize()
	market_price_director(marketevent, stockidvar)
	
	
func market_updater():
	news_director()
	print("onupdatermkrt")
	Stockboard1.text = str("ORHV: $", ORANGE_HARVESTING)
	Stockboard2.text = str("NOSO: $", NORMALSOFT)
	Stockboard3.text = str("LOPR: $", LOGICPROGRAMMING)
	Stockboard4.text = str("SPFA: $", SPINFAN)
	shareamnt.text = str("You own: ", totalshares, " shares")
	Money.text = str("$", totalmoney)
	lastcalled = lastcalled - 1
	print("-------------------------------")
	
	
func market_price_director(rate, stockidnum):
	print("stockid", stockidnum)
	if stockidnum == 1 or stockidnum < 2 and stockidnum > 1:
		if ORANGE_HARVESTING < rate:
			pass
		else: 
			ORANGE_HARVESTING = ORANGE_HARVESTING - rate
	if stockidnum == 2 or stockidnum < 3 and stockidnum > 1 and stockidnum > 2:
		if NORMALSOFT < rate:
			pass
		else:
			NORMALSOFT = NORMALSOFT - rate
	if stockidnum == 3 or stockidnum > 3 and stockidnum < 4:
		if LOGICPROGRAMMING < rate:
			pass
		else:
			LOGICPROGRAMMING = LOGICPROGRAMMING - rate
	if stockidnum == 4 or stockidnum > 3 and stockidnum > 4 and stockidnum < 5:
		if SPINFAN < rate:
			pass
		else:
			SPINFAN = SPINFAN - rate
			
	else:
		if stockidnum == 5 or stockidnum > 5 and stockidnum < 6:
			ORANGE_HARVESTING = ORANGE_HARVESTING + rate
			balanceturn = 0
		if stockidnum == 6 or stockidnum < 6  and stockidnum > 5:
			NORMALSOFT = NORMALSOFT + rate
			balanceturn = 0
		if stockidnum == 7 or stockidnum > 7 and stockidnum < 8:
			LOGICPROGRAMMING = LOGICPROGRAMMING + rate
			balanceturn = 0
		if balanceturn == 0:
			SPINFAN = SPINFAN + rate
			balanceturn = 1
		else:
			pass
		
	market_updater()
	
func incomecalc():
	var avg = 0 
	var avgdiff = 0
	var totalsub = 0 
	avg = (ORANGE_HARVESTING + NORMALSOFT + LOGICPROGRAMMING + SPINFAN) / 4
	avgdiff = (backup + backup2 + backup3 + backup4) / 4
	totalsub = avg - avgdiff
	totalmoney = totalmoney + totalsub
	
func moneycalc():
	totalshares = ORANGE_HARVESTINGSHARES + NORMALSOFSHARES + LOGICPROGRAMMINGSHARES + SPINFANSHARES
	incomecalc()

func _on_Button5_pressed():
	if lastcalled == 0:
		lastcalled = 2
		backupupdate()
		updatefunc()
	else: 
		updatefunc()

# END UPDATE

func _on_Button4_pressed():
	print("buy4")
	if totalmoney > SPINFAN and sellsys == 0:
		SPINFANSHARES = SPINFANSHARES + 1
		totalmoney = totalmoney - SPINFAN
	else:
		pass

func _on_Button3_pressed():
	print("buy3")
	if totalmoney > LOGICPROGRAMMING and sellsys == 0:
		LOGICPROGRAMMINGSHARES = LOGICPROGRAMMINGSHARES + 1
		totalmoney = totalmoney - LOGICPROGRAMMING
	else:
		pass

func _on_Button2_pressed():
	print("buy2")
	if totalmoney > NORMALSOFT and sellsys == 0:
		NORMALSOFSHARES = NORMALSOFSHARES + 1
		totalmoney = totalmoney - NORMALSOFT
	else:
		pass


func _on_Button1_pressed():
	print("buy1")
	if totalmoney > ORANGE_HARVESTING and sellsys == 0:
		ORANGE_HARVESTINGSHARES = ORANGE_HARVESTINGSHARES + 1
		totalmoney = totalmoney - ORANGE_HARVESTING
	else:
		pass

# END BUY

func _on_Button6_pressed():
	sellsys = 1
	print("sell4")
	if ORANGE_HARVESTING > 0:
		ORANGE_HARVESTING = ORANGE_HARVESTING - 1
		totalmoney = totalmoney + SPINFAN
	else:
		pass


func _on_Button7_pressed():
	sellsys = 1
	print("sell3")
	if NORMALSOFSHARES > 0:
		NORMALSOFSHARES = NORMALSOFSHARES - 1
		totalmoney = totalmoney + NORMALSOFT
	else:
		pass


func _on_Button8_pressed():
	sellsys = 1
	print("sell2")
	if LOGICPROGRAMMINGSHARES > 0:
		LOGICPROGRAMMINGSHARES = LOGICPROGRAMMINGSHARES - 1
		totalmoney = totalmoney + LOGICPROGRAMMING
	else: 
		pass
	
func _on_Button9_pressed():
	sellsys = 1
	print("sell1")
	if SPINFANSHARES > 0:
		SPINFANSHARES = SPINFANSHARES - 1 
		totalmoney = totalmoney + SPINFAN
	else:
		pass
	
# END SELL
:bust_in_silhouette: Reply From: jgodfrey

I assume you have some of the button signal wiring mixed up or mis-assigned. Select each “mixed-up” button and look at the script function that’s wired to it in the Signals panel. I’d guess one or more of them isn’t what you expect.