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+1 vote

I'm trying to export a game for android, but it gives me this error: "Export templates for this platform are missing". I solved the adb, jarsigner and debug keystore, i just have this error. Another person asked the community, but i didn't understand the solution. What can I do?

in Engine by (92 points)

1 Answer

+2 votes

It looks like you did everything needed in the Editor Settings in the Editor menu.
Check if you also did the following steps:

Make sure you have proper Android export templates installed. To do that go to 'Editor' menu and choose 'Menage Export Templates...'

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and install from file or from the internet android templates for your version of Godot.

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Make sure you did the following as well:
Go do 'Project' menu and click 'Export...'

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In the new window click 'Add...' and choose 'Android' from the menu.

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The whole process is very well described in the documentation here:
https://docs.godotengine.org/en/stable/getting_started/workflow/export/exporting_for_android.html
and here: https://docs.godotengine.org/en/stable/getting_started/workflow/export/android_custom_build.html

by (722 points)
edited by

Do I need to have 3.2? Because I have the 3.1.1 mono version

There is no reason not to use the latest stable version. Yes, you should go with 3.2.

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