Is there any way to disable C# on a per project basis?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By zachThePerson

I am currently using the C# build of Godot, because I am constantly experimenting and trying to convert to C#.

The deal is, even though the current project I’m working on isn’t using a single C# file, it’s still generating C# related files, and HTML5 export fails because “Could not find file [project path].mono\metadata\scripts_metadata.debug”

Is there any way to disable C#, or should I just install the non-c# build in parallel and use that?