0 votes

How can we add/ integrate Facebook audience network in Godot project?

in Engine by (141 points)

2 Answers

0 votes

You can use Facebook Audience network Plugin For Android
https://github.com/MrZak-dev/GodotFAN

by (32 points)

How stable is this Mr. Zakaria I'm a big fan of yours for doing this but I just wanna be safe

0 votes

For Godot 3.2.3 you can use iOS/Android precompiled binary modules for ad mediation networks. Applovin-MAX and Tapdaq allows you to add Facebook audience network into their mediation stack.
All binary modules can be installed from NativeLib repository. NativeLib addon you can find at AssetLib.
More info at: https://github.com/DrMoriarty/nativelib
https://github.com/DrMoriarty/godot-tapdaq
https://github.com/DrMoriarty/godot-applovin-max

by (214 points)
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