Blurred Aseprite Sprites

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:bust_in_silhouette: Asked By Godot_Starter

I make my Sprites with Aseprite and then I save them as a .png file. Then I set the texture of a sprite Node to one of the 32*32 Sprites, but the Sprite looks a bit blurred, so you cant see every Pixel.

What can I do against it?

:bust_in_silhouette: Reply From: caprinae

Select the asset in the filesystem dock, then change to the Import tab to change the import parameters. Click on Preset, choose “2D Pixel”, then click “Reimport.”

You might also want to change the default parameters.