0 votes

Is there a new method or addon to show tilemap collisions in the editor viewport? It would make navigation polygon work much easier. Right now I have to run the game with debug collision shapes showing, try to remember exactly where the collision is, then adjust the navmesh.

Just checking to see if either I've missed an update to this, or if there's an easier way to adjust the navmesh.

Cheers!

in Engine by (78 points)

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