Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | yepbear | |
Old Version | Published before Godot 3 was released. |
I’d like to have multiple windowDialog nodes open and used at the same time in a game, like an OS can have multiple windows open. But the windowDialog node disappears when clicking outside of it, which means trying to use one windowDialog makes all the others disappear. Is there a way to keep all open windowDialogs visible once opened?
You can set the Exclusive property of the popup window to stop it closing automatically.
kitfox | 2023-02-03 09:01