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Asked By | toblin |
I want to have a MultiMesh
with sphere as instances. For reasons explained here, it seems better for my application to scale the spheres rather than changing their radii. Since all instances are intended to be spheres, the only difference being their 3D position and their radius, I’m wondering if it is possible to scale
mesh instances in a multimesh.
So, as the headline reads: how do I (differently) scale mesh instances of a multimesh? Is it possible?