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0 votes

I created an Scene, based a Position2D, that contains a AnimatedSprite. I saved a inherited Scene of the Scene created previous.

If I a try to edit the animations of AnimatedSprite in the inherited Scene the changes are applyed to the base Scene.

Thres any way to handle this?
In case, I want to edit only the inherited Scene.

in Engine by (171 points)

1 Answer

+1 vote
Best answer

I marked "Local To Scene" in Resource of SpriteFrames.

by (171 points)

Thank you, got it. Without your hint, I will never find the Local To Scene option for sprite frame, it is hidden so deep.

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