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0 votes

Hi guys!

I'm developing a game that can be played in single player and multi player. To keep the code simple, can I just create a server (create_server on NetworkedMultiplayerENet) even for the single player mode? Does this have disadvantages like performance issues or problems with HTML5 mode? Or does it work just fine?


in Engine by (51 points)

1 Answer

+2 votes

Sure, this is how the Multiplayer Bomber demo does it. If there's only one player, the game can still function as usual.

by (12,908 points)
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