0 votes

I have two objects which contain Area nodes in them and Sphere shapes for each.

I want to verify if these objects are overlapping and when one body enters the other one, in the editor, not during runtime.

So, is there a way to verify overlaps in editor using tool scripts?

in Engine by (12 points)

1 Answer

0 votes
tool
extends Area2D


func _ready():
    Physics2DServer.set_active(true)
    connect("area_entered", self, "_on_area_entered")


func _on_area_entered(area):
    print("Overlapping")
by (10,628 points)
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