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I'm uploading a .pck file using "loadresourcepack (" user: //file.pck ")" and it works when I run in the editor, but when I export the project to HTML5 and put it on my website it doesn't work anymore. I tried to point to the file link "loadresourcepack (" http://website.com/file.pck ")", but it didn't work either. Does anyone know how to tell me how to load the .pck in order to work on the website?

in Engine by (35 points)

The load_resource_pack() option expects a local filesystem path. Therefore, it's expected that an URL isn't going to work :)

I don't know if you can actually use this method in an HTML5 game yet.

So what's the use of loading resources in my game if I can't export/publish afterwards?

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