Unity imported object duplicates when playing.

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:bust_in_silhouette: Asked By Coxcopi

So I imported an object, edited its’ scene (where I added a rigidbody and parented the armature and the objects to the RigidBody) and dragged the added scene into my main scene.

Now every time I start playing, I have one character (the model I imported) falling down as it should, and I have one character just floating in the air and not falling.

I don’t know how this happened, but even things like reimporting don’t seem to help.

I hope anyone can help me,
Cheers!

:bust_in_silhouette: Reply From: Coxcopi

Ok so I know answering own questions might not be helpful but it seems like I need to parent the whole packed scene to a rigidbody and that I can’t add a rigid body inside of the scene, instead I need to do it at my main scene.