Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | justin |
I know about: Type character from ascii code - Archive - Godot Forum
But I can’t seem to use RawArray
The method “RawArray” isn’t declared in the current class.
So I assume that’s for an older version of Godot (it was answered in 2016 after all).
I’m just starting out and want to make a simple Blackjack game as an exercise. I need to input the heart, club etc… symbols on a make shift card - dynamically because I obviously only want one Card.tscn
.
I want to instance the Card
(trying out extends RichTextLabel
first) and pass in its value. How do you suggest I pass in the ascii or unicode value at time of new Card creation?
e.g. unicode values: