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I want to leave the breakpoints in but run the game w/out the debugger.

in Engine by (107 points)

2 Answers

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Best answer

As far as my knowledge goes (someone correct me if I'm wrong), there is no way of doing this. You can "remove all breakpoints" under the "debug" dropdown, but sadly, I don't think there is a feature to "skip all".

by (93 points)
selected by
0 votes

https://github.com/godotengine/godot/pull/30982 was merged so feature will be released in 3.2 version of godot

by (14 points)
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