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Asked By
ddragon15
Is it possible somehow to achieve to ignore all mouse inputs on Godot? So you have basicly (by using Transparent Windows) a click through overlay for your desktopscreen?
Really would need that for a accessebillity app i’m working on.
Thanks for the help in advance. Keep up the good work Godot Community
Longtime reader first time writer ;D
It looks like they’re adding this function: https://github.com/godotengine/godot/commit/6a14c72b12e7cb5331d93fcc0c4dd26bef0c280b
It’s currently in the master branch of the source code, not a full release yet so if we want to use it we’ve either got to wait for the next version or compile the source code ourselves (which I’m learning to do as we speak for this exact reason).