The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

0 votes

Hello all!
For some reason, my attack animation works in 7/8 directions - when running north west, the hit animation is simply not playing (and doesn't get registered in the output at all). What can the issue be? (video with code and demonstration is attached via hyperlink)
1

in Engine by (14 points)

Any chance you could share the whole project?

Check your attack blendSpace2d, I'm guessing it's related to that let us know

I'm having the same issue, possibly with a small twist.

I have the spacebar and 'j' keys encoded for the attack animations. When I use the 'j' key, it works in all eight directions. However, when I use the spacebar, it does not work in the north-west direction.

Here is a link to a copy of my version of the project:
https://drive.google.com/drive/folders/18oOJbxFG7inl_MuyfYEiU_aaoLRmby9x?usp=sharing

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.