Hello everybody. I just want to test my game on Iphone simulator.
I'm following all the steps on "Compiling for IOS" page on documentations, but I wasn't succeed yet.
I have Xcode(7) installed with command line tools and also sCons.
scons p=isim bin/godot.isim.tools
scons p=iphone bin/godot.iphone.debug
I get same error with both of commands above. I also tried these commands with sudo
and the error is below...
scons: Reading SConscript files ...
No valid target platform selected.
The following were detected:
iphone
osx
server
Please run scons again with argument: platform=<string>
scons: done reading SConscript files.
scons: Building targets ...
scons: *** Do not know how to make File target `bin/godot.isim.tools'(godot-master/bin/godot.isim.tools). Stop.
scons: building terminated because of errors.
but somehow when i run command below, it just compiled.
scons p=iphone
and name of compiled file was godot.iphone.debug.arm
I just don't know what to do. Please help me. Have a good day.