0 votes

I want to make Online Multiplayer game. I don't want to use Local Host Multiplayer. And I don't have server. Can I use the Python Flask for game server. What I need to use? Node HTTPREQUEST or Multiplayer ENET? Thanks!

in Engine by (12 points)

1 Answer

0 votes

I don't want to use Local Host Multiplayer. And I don't have server.

If you don't want to host locally and don't have a server, how do you expect it to work? I never used Python Flask, but it doesn't somehow magically replace a webserver (how would it!?). It's just another piece of software you can run on a webserver.

What I need to use? Node HTTPREQUEST or Multiplayer ENET?

HTTPRequest (as the name suggests) is for sending HTTP-requests - like your browser does in order to render a website like this Q&A.

ENet is a network communication layer implemented on top of UDP which makes the communication between the client and server reliable and in-order, two things UDP itself doesn't guarantee but are crucial assumptions in many games.

by (10,628 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.