Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | mralizadeh |
Hi,
Is the any PageView implementation for Godot? (Something like PageView in Cocos2D)
Like:
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | mralizadeh |
Hi,
Is the any PageView implementation for Godot? (Something like PageView in Cocos2D)
Like:
Reply From: | njamster |
Not out of the box, no. However, it shouldn’t take long to build it yourself: first create a HBoxContainer, then add a Button, a GridContainer and another Button. Connect the “pressed”-signal of the buttons to replace the content of the GridContainer and you’re done! If your PageView fills the full screen though, it’s probably easier to store each page in a separate scene and just change scenes when an arrow is clicked.