This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

Is there any way to have threads working for HTML5?

in Engine by (35 points)

Support for WebAssembly threads is being rolled out in browsers, but Godot hasn't been modified to use WebAssembly threads yet. This might happen in 4.0.

Choose the Threads option when exporting for web.

enter image description here

1 Answer

0 votes

i dont think so.

But you can implement web workers by your own. The drawback is, you have to poll the return by the engine script since it is not possible to call godot functions from javascript.

Dont know if this fits your needs.

by (4,088 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.