0 votes


How can I able to add a limit on a 3d camera? Just like the limit on the 2d camera.


in Engine by (21 points)

1 Answer

+1 vote

you have to implement that on your own by scripting, like so ...

var my_upper_x_limit = 100
var my_lower_x_limit = -100

func _process(delta):
    if global_transform.origin.x > my_upper_x_limit:
        global_translate( Vector3(0,0,my_upper_x_limit - global_transform.origin.x) )
    elif global_transform.origin.x < my_lower_x_limit:
        global_translate( Vector3(0,0,my_upper_x_limit - global_transform.origin.x) )

    # do this for any restricted axis
by (4,088 points)
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