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0 votes

something like layermask layercollision has int checklist, I want something similar? Is there any option?

in Engine by (138 points)

1 Answer

+1 vote

The layer mask is a bitmask value. You can do something similar like this (for example):

export(int, FLAGS, "Fire", "Water", "Earth", "Wind") var spell_elements = 0

However, the UI representation isn't exactly like the layer mask.

See the docs for additional details:

https://docs.godotengine.org/en/stable/getting_started/scripting/gdscript/gdscript_exports.html

by (22,704 points)
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