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0 votes

Hi,
what's the official/best way of unzipping downloaded files at runtime with 3.2.2?

in Engine by (61 points)

1 Answer

+1 vote
Best answer

There's a method on the File class for opening a compressed file. Check it out here.

https://docs.godotengine.org/en/stable/classes/class_file.html#class-file-method-open-compressed

by (388 points)
selected by

Thank you.
In the case of the zipped file containing multiple files, is it possible to unzip them separately?

Not with the File class. But there is a propsal and pull request to add it to Godot. For now, someone created an implemntation for this in GDScript. Here's the github repo link for that. I would give that a try.

jellehermsen/gdunzip

For the proposal look here.

Thank you, I will give it a try.

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