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Asked By
Kanon
So I have a project that uses some movement code, and I have three “worlds” so far, the scrapyard, the garage, and one that’s just a player file that I can copy paste onto the other worlds. The movement works in the player world and the garage, but not in the scrapyard, even though the code is the same. Is there some kind of world setting that I might have activated that prevents the code from functioning? It’s 2D btw.
Here’s my code, know of any settings or requirements that this depends on which could have been deleted/disabled? I put ;s at the end of it so that it can be read, it’s not like that in the code, it’s just how the text compiles in this answer, and I don’t know why there is a box around the text at the bottom.