Help! Doubts camera for my game 2d and size canvas png

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:bust_in_silhouette: Asked By MAISHINRA

Hi all. I am new to godot but I want to make a little 2d game and I am deciding the camera for the game. I really like top-down games, but I don’t know if it’s harder to create a platformer or a top-down game. What is more difficult to create? If we take into account that I am going to draw frame by frame and knowing that one has more physics than the other. And I wanted to know if a png image can be imported as a level for the game and the maximum in resolutions that godot supports. I say this because I know that the use of mosaics is more optimal but I would like to paint the level on a large canvas and it is not pixelart. The game will be of the exploration adventure type and hand drawn. Thank you very much.