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Asked By | Dreptschar |
Hey,
I’m currently working on a small project, but im desperate about scaling the individual ui elements. Since pixel fonts in Godot seem to be hard to get smaller, I tried to get the whole thing done by scaling the label. In the editor it looks right at first, but it will be scaled back when I build the scene. Does anyone have an idea how I can scale the font or label to the right size?