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0 votes

Hello, how do I say to set the texture of my Sprite node by the image path? Can I also use external images that are saved locally, using their absolute path?

in Engine by (26 points)

1 Answer

0 votes

You can use

  var spath
  var sprite_texture = preload (spath)
  $Sprite.texture = sprite_texture

And by just changing spath you can now edit in your script, as for external files you can try using a file dialogue node to load images in game which I'm still battling with so can't help much in that department.

by (76 points)

I also wanted to be able to upload external files that are outside the res folder, when you can comment on this topic?

Well you can use the file dialog node which I don't know much about but it should come in handy

Thanks, I was able to solve my problem

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