0 votes

Does anyone know how to use "ismoveandslideonwall()"? I have a simple if statement that prints something if "ismoveandslideonwall()" is true, but it isn't working. Any requirements that I need to know about?

in Engine by (33 points)

This function doesn't exists in Godot, there is no way we can help. Or are you talking about an example code you found?

I can't tell you what it does, but there is a function called
is_move_and_slide_on_wall()
in KinematicBody2D according to the docs.
edit: I guess that is what lelget wrote, but the formating here makes it really hard to write underscores

Oh, yeah... is_move_and_slide_on_wall was added recently in the master branch. I know about the underscores, the function is not present in the official build yet.

Reading to the source code, it looks like some additional results after calling move_and_slide.
It was added by reduz as part of this commit https://github.com/godotengine/godot/commit/748836e0b373a0139c11473f862c8071bed244b7

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.